METHODS
1. Study Design
This qualitative meta-synthesis was conducted to explore nursing students' perspectives on AI use in psychiatric nursing education. Thematic synthesis was employed to synthesize the findings of the included studies [
13]. This review adhered to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines [
14].
2. Study Identification
To identify qualitative studies on nursing students' perspectives on AI use in psychiatric nursing education, a systematic search was conducted in the following databases: Cumulative Index to Nursing and Allied Health Literature (CINAHL), OVID, PubMed, Scopus, and Web of Science. A literature search was conducted between August 13 and August 24, 2025, without restrictions on the year of publication. To effectively integrate keywords, the search strategy utilized a combination of terms linked by the "AND" and "OR" operators. The search terms were grouped as follows:
• AI-related terms: "artificial intelligence," "AI," "generative artificial intelligence," "generative AI," "genAI," "GAI," "machine learning," "ML," "deep learning," "natural language processing," "NLP," "decision support systems, clinical," "clinical decision support system," "CDSS," "virtual reality," "VR," "virtual simulation," "virtual*," "large language model," "LLM," "robotics," "chatbot*," "chatGPT," "AI-based*," "AI-assisted," "digital mental health tools"
• Psychiatric nursing terms: "psychiatric nursing," "mental health," "mental health nursing," "psychiatric mental health," "psychiatric mental health nursing," "psychiatric care"
• Psychiatric nursing education and practice-related terms: "psychiatric nursing education," "mental health education," "psychiatric nursing practice," "psychiatric nursing practicum," "psychiatric nursing training," "psychiatric nursing simulation," "psychiatric clinical practice," "psychiatric clinical practicum," "psychiatric clinical training," "mental health simulation," "mental health nursing practice," "mental health nursing practicum," "mental health nursing training," "mental health clinical practice," "mental health clinical practicum," "mental health clinical training"
• Nursing students' terms: "students, nursing," "nursing student*," "student nurse*," "undergraduate nursing student*," "pupil nurse*"
3. Inclusion and Exclusion Criteria
Articles were selected according to the following criteria: 1) qualitative studies that addressed the use of AI in psychiatric nursing classes or practicums among undergraduate nursing students; 2) studies that utilized qualitative research methods, such as individual or focus group interviews; 3) peer-reviewed studies published in English; and 4) studies with full-texts available. The exclusion criteria were as follows: 1) qualitative studies involving graduate nursing students or licensed nurses; 2) studies including mixed samples of undergraduate nursing students, graduate students, and nurses, where data specific to undergraduate students could not be independently extracted; 3) studies employing methodologies other than qualitative research, such as mixed-methods, systematic reviews, or meta-syntheses; 4) studies on e-learning, online lectures, or simulations that do not incorporate AI; 5) studies published in languages other than English; 6) unpublished research, including abstracts, posters, dissertations, or conference proceedings; and 7) studies for which full-text access was unavailable.
4. Study Selection
Two researchers (EP and SS) independently performed the literature search, and any disagreements were addressed through discussion until a consensus was reached. The database search identified 5,762 studies, of which 344 duplicates were removed, leaving 5,418 studies for title and abstract screening. Of these, 4,955 were excluded because they did not employ qualitative research. Of the 463 full-text articles assessed, 458 were excluded for the following reasons: 423 were unrelated to AI, seven included participants other than undergraduate nursing students, 23 studies did not pertain to psychiatric nursing classes or practicums, one was not published in English, two employed quantitative methods, and two reported analyses unrelated to AI. Five studies were ultimately included according to the inclusion and exclusion criteria. The systematic process of study selection is shown in
Figure 1.
5. Quality Assessment
Two researchers independently conducted a quality assessment of the included studies utilizing the Critical Appraisal Skills Programme (CASP) Qualitative Studies Checklist [
15], which comprises 10 questions designed to evaluate the trustworthiness, credibility, and methodological rigor of each study. These criteria address the clarity of the aims, appropriateness of the qualitative methodology and design, adequacy of recruitment and data collection, consideration of researcher-participant relationships, ethical issues, rigor of data analysis, clarity of findings, and the overall value of the study. In the absence of standardized scoring or cutoff criteria, each question was rated as "Yes," "No," or "Can't tell." Discrepancies were resolved by discussion to reach consensus. Following this assessment, all five studies were retained for inclusion in the review.
6. Data Synthesis
This study employed the systematic qualitative synthesis method proposed by Thomas and Harden [
14]. The analysis proceeded in three stages. Initially, two researchers (EP and SS) independently reviewed the selected studies, immersed themselves in the content through repeated readings, and categorized quotations based on their meaningful context to ensure a comprehensive and insightful examination. Subsequently, a detailed analysis of the coded data was performed to identify key similarities, differences, and relationships, thereby deriving descriptive themes that shaped the overarching narrative. Finally, these themes were synthesized to capture nursing students' perspectives on the use of AI in psychiatric nursing education, providing new insights beyond the scope of individual studies.
DISCUSSION
This qualitative meta-synthesis analyzed nursing students' perspectives on the use of AI in psychiatric nursing education. All five studies exclusively applied AI to practicum education, primarily through VR programs, with little attention paid to classroom instruction. The findings indicated that AI-based practicum supports therapeutic communication, enhances problem-solving, reduces anxiety toward patients with mental illness, and improves emotional empathy [
3,
8], suggesting its potential to enrich theoretical education. The adoption of AI was accelerated during the COVID-19 pandemic when psychiatric clinical practicums in closed wards became restricted [
3,
16]. Although VR was the dominant tool, recent advances have introduced generative AI, learning management systems, augmented reality, and simulation-based platforms, which continue to demonstrate innovative potential in nursing education [
2,
11,
17]. However, most interventions were short-term, ranging from half-day to 10-day sessions, limiting the evaluation of long-term effects on nursing competence [
18].
The quality appraisal of the included studies revealed insufficient reporting of participant recruitment, data collection, and ethical considerations. In particular, four studies did not address the researcher-participant relationship. Future qualitative research should strengthen its transparency and rigor by explicitly addressing these issues. The following discussion integrates these findings to highlight the educational potential and limitations of AI in psychiatric nursing education, from nursing students' perspectives.
First, AI-based VR programs offer nursing students unique opportunities to engage with psychiatric symptoms and clinical scenarios rarely encountered in everyday practice, thereby deepening their understanding of mental illness. By providing a controlled environment in which students can directly apply the nursing process and practice therapeutic communication, VR strengthens the connection between theoretical learning and practical application, and fosters cognitive and professional development. Immersive experiences support students in identifying nursing problems, making informed decisions regarding interventions, and refining essential clinical skills that are difficult to achieve in traditional classrooms or limited clinical practicum settings [
8,
10]. Consequently, VR simulations represent a valuable educational tool that complements conventional teaching methods and can be strategically integrated into psychiatric nursing curricula to maximize learning outcomes.
Additionally, VR programs allow students to experience diverse nursing roles that are typically restricted during real-world clinical practicums. Exposure to multiple professional responsibilities, even in a simulated environment, enhances students' competencies by familiarizing them with key aspects of nurse-patient communication, clinical judgment, and decision-making processes. Similarly, prior research has indicated that VR simulations developed from real clinical cases provide a sense of realism and facilitate indirect engagement with nursing tasks across different settings, including psychiatric and obstetric wards, thereby supporting active and independent learning [
11,
19]. By offering enriched and interactive experiences, VR enables students to safely practice complex interventions, strengthen their professional confidence, and prepare for future clinical responsibilities.
Second, participation in the VR simulations strengthened nursing students' confidence in clinical applications by providing opportunities to engage with psychiatric cases before entering practice. Similarly, previous studies have confirmed that VR-based training promotes greater improvement in self-efficacy than traditional simulations [
8,
20]. Experiencing mental illness scenarios in a safe and controlled environment allowed students to acquire essential communication and clinical skills, thereby fostering confidence in their ability to interact effectively with psychiatric patients [
3,
10]. This suggests that VR functions as a preparatory platform equipping students with competence and assurance as they transition to real-world practice.
VR programs also promoted self-directed learning by enabling students to manage their learning at their own pace without temporal or spatial constraints. The flexibility of VR allowed learners to access immersive simulations anytime and anywhere, increasing motivation and engagement while overcoming the limitations of traditional laboratories [
20,
21]. Importantly, the option to repeat complex scenarios according to individual needs and preferences provided personalized learning opportunities, thereby enhancing competence and autonomy [
19]. This aligns with broader evidence that AI-enhanced education fosters active exploration and deeper engagement with knowledge, positioning VR as an effective tool for cultivating lifelong learning skills among nursing students [
21].
Third, nursing students perceived the VR programs positively, as they provided immediate feedback, offered a safe and risk-free learning environment, and enhanced realism through a high level of immersion. Simple feedback mechanisms, such as displaying scores or indicating whether learning goals were achieved, encouraged repeated practice and promoted self-directed learning, whereas overly detailed feedback was reported to cause learner fatigue and reduce engagement [
20,
22]. Practicing in a virtual environment without direct interaction with real patients allowed students to make mistakes without negative consequences and train in clinical skills and decision-making in realistic yet safe scenarios [
20,
23]. Particularly in challenging situations, such as managing aggressive patients, VR simulations were considered less threatening than traditional face-to-face practice [
9,
20,
22]. Students who reported fear or anxiety about interacting with patients with mental disorders also valued VR as providing a safe space to practice communication and reduce their apprehension toward clinical practice [
22].
A key advantage of VR learning was the immersive experience. Students described a strong sense of presence and perceived interactions with virtual patients and healthcare providers as realistic, which contributed to the development of clinical reasoning skills [
19,
20,
22]. High levels of realism not only increased learner satisfaction [
24] but also enhanced motivation and fostered emotional engagement with virtual patients [
3]. AI-based simulations strengthened learning outcomes by creating interactive and immersive environments that closely resembled real clinical settings [
25].
Taken together, these findings suggest that VR is not only a supplementary tool but also an innovative educational approach. By exposing students to situations rarely addressed in traditional curricula, VR provided novel and meaningful learning opportunities [
9,
26]. In particular, VR scenarios related to schizophrenia were perceived as easy to use, engaging, and pedagogically valuable [
22]. Furthermore, by reflecting on the uncertainty and complexity of real clinical environments, VR simulations serve as strategic tools to foster core competencies in clinical reasoning and decision-making among nursing students [
19].
Despite these advantages, nursing students identified notable challenges in replicating authentic clinical environments. Virtual patients often displayed limited symptom variability, repetitive behaviors, and insufficient nonverbal cues, which hindered genuine interactions and the cultivation of empathy [
19,
20]. The lack of unpredictability and restricted interactivity raised concerns about the transferability of VR-acquired skills to real-world practice. Students also reported that the program sometimes encouraged passive learning behaviors, with a focus on selecting correct answers rather than meaningfully engaging with patients. These limitations emphasize that VR should be integrated as a supplementary tool to traditional clinical training, ideally incorporating scenario-based exercises that address emergencies, complex patient behaviors, and the full spectrum of nursing responsibilities in psychiatric wards [
3,
21,
24]. Carefully designed VR scenarios that reflect authentic clinical complexity are essential for maximizing educational effectiveness and ensuring that learners are well-prepared for the challenges of real-world practice.
This qualitative meta-synthesis reviewed five studies that exclusively examined the use of VR programs in psychiatric nursing practicums. Although this focus provides valuable insights into immersive learning experiences, it limits our understanding of how AI can enhance theoretical education. Future research should broaden the scope to include both practical and theoretical learning, and explore diverse AI-based educational tools beyond VR. Despite this limitation, this study makes a significant contribution by synthesizing nursing students' perspectives on AI, particularly VR-based learning, thereby demonstrating the educational potential and practical value of VR in psychiatric nursing education and providing foundational insights to guide the development of future AIsupported instructional strategies.